Es muy sencillo, hazlo desde AQUI
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Zbrush 3.5 R2: Â {image1_190x190} NEW ADDITIONS: New "Auto Groups With UV" option added which allows for auto-grouping by mesh (shells) and UV (islands) combined continuity. Added option to allow object to rotate around its local center. To activate, press the "Align To Object" option in the Draw palette. Note: This button is stored when you save the custom config file. Added a 2nd Flatten brush (similar to the Flatten brush found in version ZBrush 3.1). A Preferences/LightBox option added to turn on or off LightBox at startup. UPDATES: Increased smoothing strength of the default Smooth brush. Masking can now be applied with LazyMouse with or without Backtrack modes. Increased the tolerance to mouse/pen movement when assigning Hot Keys. The transparent button is now enabled even if the current tool contains only one subtool. This allows ghosted transparency to be activated when entering HD edit mode. The sampling value of the ZProject brush is now zero by default. FIXES: It is now possible to generate adaptive displacement and normal maps even when the mesh is partially hidden. The "Show Mask" option will auto-activate when applying masking in Transpose mode. ZBrush activation code has been updated to be less sensitive to hardware changes. ZBrush can now auto-group by UV Tiles even if the Tiles resides in the negative UV space. Fixed the 2.5D Blur brush with ZAdd mode. USE README.txt for enjoy. Â http://rapidshare.com/files/281249199/Zb35r2C.rar
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NO SE COMO SE VERA EN PC, PERO EN XBOX360 ES MUY GROSO.. DE IGUAL MANERA...